Thank you for your continued interest in our mod, we are excited about what comes next :) The game records can be exposed to the API, and the sky will be the limit on what modders can do with that. We plan to add a server-side scripting API in a post release feature update.
We have developed an in house esm/esp/esl parser that can load core and mod files onto the server. This is a more technical issue, but this might be exciting for modders. With this new system, the server will have a lot more control over individual players’ inventories, what enchantments they have, whether they are upgraded, etc. We have completely revamped our old inventory system. Healing other players through spells also works now. Most magic effects are now synchronized between players. We have made some major improvements in that regard. After testing the system, we noticed that it had some problems, and certain effects didn’t sync. Last update, we mentioned that we had synchronized magic effects. We are happy to report that this process is going well, and that stability is rapidly improving.
Since most of our core features are done, our internal testing team has been hard at work testing the mods for bugs and crashes, and we have been fixing them accordingly. She will be building the front end of the UI.
Lastly, we would like to officially welcome Dragonisser to the dev team! Dragonisser is a long time moderator for the mod, and has done some UI work for reborn in the past. As always, keep in mind that this does not mean that we have an estimated release date in mind. With that, we are officially in the last phase of development before we can release 1.0. Secondly, we are happy to announce that most of our major planned core gameplay features are in! This means that we will be spending our time polishing the mod, fixing bugs, fixing crashes, tweaking gameplay elements where necessary, and building the launcher and in-game UI. Currently, Fallout Together is not too far behind Skyrim Together Reborn, but it does still need some work. Therefore, we will finish Skyrim Together Reborn first, and release Fallout Together after that. The plan was originally to develop them at the same time and release them on the same date, but due to the small size of our team, this is proving to be more challenging than we thought. Before we do so, though, we want to clarify some points of order.įirstly, we have decided to release Fallout Together after Skyrim Together Reborn. It’s been a few months since our last update, but we’ve been busy, and we have a lot to show you.
Anniversary Edition and Progress Updates 9 November 2021ĭeveloper update #2 (11-03-2022) 11 March 2022.Below you'll be able to view all of our latest posts and announcements - check back in regularly to stay up to date with our progress! We are always working hard to develop and improve our mod. However, you can monitor our progress by checking the News tab or our social media. Since this is a passion project there are no promised release dates or estimates on when the mod will be complete. Though originally focused on SkyrimTogether specifically, we have since expanded to include FalloutTogether as well. Many felt as though ESO and Fallout76 simply didn't fit the bill, providing more of an MMO experience than a co-op one, and thus the Together Team was formed. For years, Bethesda fans around the world have yearned for a multiplayer experience in their favourite games.